Solo D10 Buddy D8 Team D6
Durability D10 Reflexes D10 Stamina D10
Movement: Speed D10 Strength D10 Magic Resistance D8
SFX: Berserk. Add a die from the doom pool to one or more attack actions. Step back the doom pool die by -1 for each action. Return it to the doom pool when you are done
SFX: Claws and Fangs. Add a D6 to your dice pool for an attack action and step back the highest die in your pool by -1 step Step up Physical Stress inflicted by +1.
SFX: Fearsom Add a D6 and step up your effect die by +1 when inflicting FEAR complication on target.
SFX: Focus. If a pool includes a DEMON BODY power, you may replace two dice of equal size with one die +1 step larger.
SFX: Healing. Add STAMINA to your dice pool when reocvering your own stress. Spend 1PP to recover your own Physical Stress or step back your own Physical Trauma by -1.
SFX: Immunity. Spend 1PP to ignore stress, trauma, or complications from Telepathic or Mind Control attacks.
SFX: Multi-Power. Use two or more DEMON BODY powers in a single dice pool at -1 step for each additional power.
Limit: Demon. Earn D6 doom die when affected by demon specific tech and complications.
Magic Control D6
SFX: Absorption. On a successful reaction against elemental magic attack, convert your oppontes effect die into an IMPLANT stunt or step up an IMPLANT by +1 for your next action. Spend 1PP to use this stunt if your opponent’s action succeeds.
Limit: Gear: Shutdown IMPLANT and gain 1PP. Take action against the doom pool to recover.