Bunshin

Description:

Bunshin Mob

Affiliation

  • Solo D6
  • Buddy D8
  • Team 5d10

Distinctions

  • Determined
  • Angry
  • Emotional

Everywhere

  • Guns D8
  • Armor D8
  • SFX: Focus: If a pool includes an EVERYWHERE power, you may replace two dice of equal size with one die +1 step larger.
  • SFX: Area attack. Add a D6 and keep an additional effect die for each additional target.
  • SFX: 2nd life: On a failed reaction against an attack action that causes physical stress, convert your opponent’s effect die into a HERE power trait, or step up your SOLO affiliation.
  • Limit: Gear

Here

  • Strength D6
  • Growth D4
  • Durability D6
  • SFX: Focus. If a pool includes a HERE power, you may replace two dice of equal size with one die of +1 step larger.
  • Limit: Shutdown all HERE power dice if Growth is turned off.
  • Limit: Huge. Eart 1 PP when your growth becomes a complication for you.

Specialties

  • Combat D10
  • Menace D8

Drives

Goals

Bio:

Bunshin

Absolute Power... kirezemog kirezemog